POV-Ray : Newsgroups : povray.general : Benchmark times? : Re: Benchmark times? Server Time
4 Aug 2024 16:11:59 EDT (-0400)
  Re: Benchmark times?  
From: Ian J  Burgmyer
Date: 19 Mar 2003 00:23:04
Message: <3e77feb8$1@news.povray.org>
Timothy R. Cook's furious key-hammering produced this:
>>   That he should use the official benchmark, not skyvase.
> 
> Umm...that's the file I got from povray.org.

I think Warp's trying to say that you should use scenes/advanced/benchmark.pov
(included in 3.5) rather than skyvase.  The problem with skyvase is that it
renders too fast on newer computers, and things such as the user interface and
background tasks can get in the way of the rendering.  My computer, for
instance, has as much as a five second variance with skyvase (which only takes
around 15 seconds at 512x384, IIRC).

Benchmark.pov, OTOH, provides a much more accurate view of how POV-patible your
system is due to the sheer length of the render.

-- 
/*^*/light_source{100*<-5,2,-5>2}#macro I(i,n)#while(strlen(i)>=n)#local A=asc(
substr(i,n,1));#local a=asc(substr(i,n+1,1));cylinder{<div(A,8)-12,mod(A,8)-4,4
><div(a,8)-12,mod(a,8)-4,4>,0.1pigment{rgb z}}#local n=n+2;#end#end I("ScUe[]"1
/*<*/)I("mkmtlttk"1)//@_$#!,:<"Thhis polysig brought to you by Ian Burgmyer :)"


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