"Warp" <war### [at] tag povray org> wrote in message
news:3e767821@news.povray.org...
> How about simply rendering even frames in one computer and odd frames
> in the other? Or the first half of the animation in one and the latter
> half in the other.
> Simple solution and saves post-processing trouble (and disk space).
I assume you are assuming this is for an animation with interlaced frames
(which it isn't). But even if I were doing interlaced, I still don't
understand how that would help... when one spaceship was in front of the
other, wouldn't the spaceships seem to dissolve together every other frame?
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