POV-Ray : Newsgroups : povray.general : alpha masking : Re: alpha masking Server Time
4 Aug 2024 16:11:07 EDT (-0400)
  Re: alpha masking  
From: Scott Gammans
Date: 18 Mar 2003 13:03:49
Message: <3e775f85$1@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3e767821@news.povray.org...
>   How about simply rendering even frames in one computer and odd frames
> in the other? Or the first half of the animation in one and the latter
> half in the other.
>   Simple solution and saves post-processing trouble (and disk space).

I assume you are assuming this is for an animation with interlaced frames
(which it isn't). But even if I were doing interlaced, I still don't
understand how that would help... when one spaceship was in front of the
other, wouldn't the spaceships seem to dissolve together every other frame?


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