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I very much like this image!
For the ant hill, you might want to work on the texture,
I guess thats the main reason why it doesn't look right.
Using a good pigment-normal combo can create the
illusion of a very granulated hill, since it wouldn't be too
obvious in this angle that its not really granular.
The smoke trails are a must for this image, and perhaps
even some effect with which the focussed light can be seen,
e.g. using media (not with photons, just some cylindrical-
spherical-combo of emission, to get that ray-effect).
All in all, a very neat idea, I think its really good, though perhaps
arealights wouldn't harm the grass' shadows.
Maybe attaching the handles to the lenses? Though that might
destroy the UFO-look, it could be worth a try for easy recognition...
Regards,
Tim
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
>
> I'm trying to finalize this image and I'm not sure what/where to deal
with.
> The image is basically a set of lenses (that have a ufo look to them)
> heading towards an ant in the bottom of the image. The ant seems to be
> studying this new threat. I intend to add a few smoke trails (like
> cigarette smoke) where some of the lenses are focused on the grass to make
> the threat more apparent. The small mud/sand mound that the ant is
perched
> on looks too much like a "cow patty" but I'm not sure how tomake it more
> granular, other than placing a lot of spheres all over it and I'm worried
> the rendering time will skyrocket. I'm using photons but no radiosity.
> With no radiosity the image takes about 1.5 hours. With radiosity it can
> only complete a few lines per day.
>
> Any suggestions/comments about the image?
>
> (No it's not a political statement)
>
> Patrick Dugan
>
>
>
>
>
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