POV-Ray : Newsgroups : povray.newusers : new to raytracing in general, is moray the way to go? : Re: new to raytracing in general, is moray the way to go? Server Time
31 Jul 2024 02:24:51 EDT (-0400)
  Re: new to raytracing in general, is moray the way to go?  
From: Ian J  Burgmyer
Date: 11 Mar 2003 20:25:13
Message: <3e6e8c79$1@news.povray.org>
neko's furious key-hammering produced this:
> I've just started playing around with POV-Ray by going through the tutorials
> (and being overwhelmed), but I'm really not a big fan of the concept of
> creating a scene using the SDL - is Moray a great way to use POV-Ray for
> creating scenes of any complexity?

That all depends on what you're looking for, really.

Moray is probably the best POV-Ray modeller around (I used to use it all the
time, actually) but it doesn't give the kind of power that a good ol' POV-SDL
script would (though many features commonly done in SDL such as the positioning
of a group of objects) can be done with other methods.

Creating a scene in SDL isn't that hard, really, but you have to really be able
to visualize the scene you're working on in your head.  However, if you're more
of a programmer type you'll probably like it more in the long run.  I've been
using Moray for years now and I don't regret the switch I made to pure SDL
recently.  I am the programmer type, though, so just keep in mind that your
mileage may vary. :)

> My current plan is to get the hang of everything in the "Beginning Tutorial"
> section (basic shapes, CSG, lighting etc) and see if I'm still enjoying
> myself!

I'd do that.  That should give you a chance to get a feel for SDL.

I was somewhat uncomfortable with it when I tried it a few years ago but I'm
fine with it now.

-- 
/*^*/light_source{100*<-5,2,-5>2}#macro I(i,n)#while(strlen(i)>=n)#local A=asc(
substr(i,n,1));#local a=asc(substr(i,n+1,1));cylinder{<div(A,8)-12,mod(A,8)-4,4
><div(a,8)-12,mod(a,8)-4,4>,0.1pigment{rgb z}}#local n=n+2;#end#end I("ScUe[]"1
/*<*/)I("mkmtlttk"1)//@_$#!,:<"Thhis polysig brought to you by Ian Burgmyer :)"


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