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Massimo Valentini wrote:
>
> What does the fine manual say about normal_map? (6.7.2.2)
Nothing that would explain this phenomenon.
> BTW I think Warp is correct, if you want that someone opens a debugger
> and starts a debug session in search of a possible uninitialized variable,
> or an overflow/underflow, a typo... whatever it is.
He'd be correct, *if* that was what I wanted (although my scene was so
small and simple that he has no right to complain, anyway. It'd be like
debugging "hello world"). I provided the code so that people could
render it and see the averaging bug I was talking about, as well as
being able to verify that I'm not doing anything stupid (such as
applying the normal to a bumpy isosurface), not so it could be analyzed
for hidden flaws. The flaw is in the software, not the scene.
-Xplo
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