POV-Ray : Newsgroups : povray.general : Huh? Normal averaging bug? : Re: Test scene (was Re: Huh? Normal averaging bug?) Server Time
5 Aug 2024 00:27:03 EDT (-0400)
  Re: Test scene (was Re: Huh? Normal averaging bug?)  
From: St 
Date: 2 Mar 2003 14:32:40
Message: <3e625c58$1@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3e61f64d@news.povray.org...
> Xplo Eristotle <xpl### [at] infomagicnet> wrote:
> > #version unofficial MegaPov 1.0;
>
>   Argh!
>
>   And why all the unneeded whitespace bloating the code?
>   How about this:

      Warp, I have to agree with xplo, his reposted code was fine in
any pov laymans' terms - I cut and pasted it and got the desired
render - no problem, it was simple.

    I really don't see the problem with it, he did what was asked, and
as a user on this server, it was adequate for me, and that's sayin'
somethin'!

      ~Steve~


>
> --
> #macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N
color_map{[0rgb x]
> [1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end
M(-3<1.206434.28623>70,7)M(
> -1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// 
- Warp -


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