POV-Ray : Newsgroups : povray.animations : alpha channel in animations : Re: alpha channel in animations Server Time
6 Oct 2024 09:03:03 EDT (-0400)
  Re: alpha channel in animations  
From: Fabien Mosen
Date: 28 Feb 2003 15:03:12
Message: <3e5fc080@news.povray.org>
Warp wrote:
> Fabien Mosen <fab### [at] skynetbe> wrote:
> 
>>(BTW, it would greatly help if POV-Ray was able to output the alpha
>>channel as separate grayscale frames, as it seems that it's what
>>commercial renderers do.)
> 
> 
>   That's odd and sounds cumbersome.

So much ?  In general, I would like to see POV-Ray being able to output
various information in the form of deep-grayscale images aside the
main rendering : alpha, normals, depth...  It would allow easy
postprocessing with existing tools (even for stills).  BTW, most
commercial renderers do that.

> (Or is some kind of odd principle the
> have that they don't support png, period?)

I don't think so.  It might be simply that they are made to get
video as input, and not series of still frames.  Again, commercial
renderers outputs animations as animations, not as series of stills.

Fabien.


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