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That is a cool model. The engine is a nice contrast to the wood
texture of the rest. It bothers me a bit how the grain is oriented. It
would be a stronger model if you defined the struts, wings, and tail
separately, and then rotated the textures so that the grain was in the
direction of their longest dimension. You could at least do this with the
propellor. By the way, does "doppeldecker" mean double-decker or bi-plane?
-Ben Scheele
"Wenzel P. P. Peppmeyer" <wen### [at] gmxde> wrote in message
news:3e5e6b1a@news.povray.org...
> Just a litte Doppeldecker made with wings3d. It seems to me every model I
> start to make with wings will have wings to. :)
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