POV-Ray : Newsgroups : povray.animations : alpha channel in animations : Re: alpha channel in animations Server Time
6 Oct 2024 09:55:38 EDT (-0400)
  Re: alpha channel in animations  
From: Warp
Date: 27 Feb 2003 08:15:42
Message: <3e5e0f7d@news.povray.org>
Fabien Mosen <fab### [at] skynetbe> wrote:
> (BTW, it would greatly help if POV-Ray was able to output the alpha
> channel as separate grayscale frames, as it seems that it's what
> commercial renderers do.)

  That's odd and sounds cumbersome. (Or is some kind of odd principle they
have that they don't support png, period?)

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.