POV-Ray : Newsgroups : povray.general : photons + media : Re: photons + media Server Time
5 Aug 2024 00:21:05 EDT (-0400)
  Re: photons + media  
From: hughes, b 
Date: 25 Feb 2003 07:49:15
Message: <3e5b664b@news.povray.org>
"Tom Melly" <tom### [at] tomandlucouk> wrote in message
news:3e5b49df$1@news.povray.org...
>
> Dunno if it's a bug or not, but you can fix it by making your media
container a
> bit taller so that the spotlight is inside it.

It's not a bug, what Chistopher said about adding pass_through into a
photons block within the media container is the answer. Just a thing about
how photons interact with objects. I guess the spotlight, being a source of
photons, wasn't getting into the media-filled box past that surface. Similar
to the camera being inside a nonhollow object maybe.

> BTW I don't think your glass box needs the hollow keyword.

And the photon spacing can be raised to about 0.05 I think. Also, media
method 2 helps with the render speed because it definitely is slower when it
is working as expected.


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