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> I know, softer shadows... Area-light is kinda tracing intensive
> when used with media, so since this was just one complete run
> to check if everything still holds together, I didn't use it. Of course
> it'll be used for the real final image, and if it takes a month
> to trace!
Be sure to use light_groups to avoid casting an area light on the scattering
media. Use a point light for the scattering media, and an area light for
solid surfaces.
- Slime
[ http://www.slimeland.com/ ]
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