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WhiteZebra <ypo### [at] cogniscienceinc com> wrote:
> If you are talking about adding a reflection attribute un the finish block,
> I
> tried that but this is not what I'm looking for.
Well, that's precisely what I was implying: What you want is not possible
with photons (not in POV-Ray).
> I've tried to set "collect on" everywhere (I just did) but still no photons.
That's because you have no reflecting nor refracting surfaces. My point
was that even if you had reflecting/refracting surfaces, you would not see
any photons because no surface was collecting them.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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