POV-Ray : Newsgroups : povray.newusers : --( SWEEP along 3D Paths - [TUBE PLOT] )-- : --( SPHERESWEEP is UNACEPPTABLE - [TUBE PLOT] )-- Server Time
4 Nov 2024 17:31:38 EST (-0500)
  --( SPHERESWEEP is UNACEPPTABLE - [TUBE PLOT] )--  
From:
Date: 21 Feb 2003 00:48:57
Message: <3e55bdc9@news.povray.org>
--------------( oo )--------------

Sphere Sweep Doesn't allow to do a defined shape extrusion. We could imagine
taking a rectangle instead of a Sphere. The Finale shape will looks
facetized instead being round. Most of common meshes modelers will handle
that for you. I saw an example that explain how tedious it could be when you
have to code every triangle. And I have to use CSG on.

Please, take a look at http://www.uib.no/People/nfytn/tknottxt.htm and
http://www.uib.no/People/nfytn/tknotgif.htm from  Tore Nordstrand.

I didn't found any elegant way to do this without using commercial modelers.
Please, take a look at my project:
http://ps.dgtic.umontreal.ca:2050/data/p0034/site/MOE/Moev400.wrl

--------------( oo )--------------

Architecture CAAO Website[UDM]
http://ps.dgtic.umontreal.ca:2050/data/p0034/site

                                              o
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          ooooooo   oooo    ooooooo     oo  oo
         oo   oooo ooooooo oooo  ooo     ooooo
         oo    oooooo  ooooooo    oo      oooo
         ooo   ooooo     oooooo  ooo      ooooo
          ooooooooooo   ooooooooooo      oo  oooo
            oooooo oooooooo  oooo    o   oo    oo
               ooo   oooo
--( Guillaume  ooo  LaBelle )--       goo### [at] gmxch
        oo     oo
        ooo   ooo
         ooooooo
          oooo


"James Taylor" <jim### [at] blueyondercouk> wrote in message
news:3e5562fa@news.povray.org...
> take a look at "6.5.1.10  Spheresweep" in the docs
>
> jim
>
>


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