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Sphere Sweep Doesn't allow to do a defined shape extrusion. We could imagine
taking a rectangle instead of a Sphere. The Finale shape will looks
facetized instead being round. Most of common meshes modelers will handle
that for you. I saw an example that explain how tedious it could be when you
have to code every triangle. And I have to use CSG on.
Please, take a look at http://www.uib.no/People/nfytn/tknottxt.htm and
http://www.uib.no/People/nfytn/tknotgif.htm from Tore Nordstrand.
I didn't found any elegant way to do this without using commercial modelers.
Please, take a look at my project:
http://ps.dgtic.umontreal.ca:2050/data/p0034/site/MOE/Moev400.wrl
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Architecture CAAO Website[UDM]
http://ps.dgtic.umontreal.ca:2050/data/p0034/site
o
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--( Guillaume ooo LaBelle )-- goo### [at] gmxch
oo oo
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"James Taylor" <jim### [at] blueyondercouk> wrote in message
news:3e5562fa@news.povray.org...
> take a look at "6.5.1.10 Spheresweep" in the docs
>
> jim
>
>
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