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I rendered the scene at 1024*768, AA 0.3 in MegaPOV 1.0, this time with
photons enabled, and it took 56min 26sec to render..
In the resulting picture, there are some white or light grey dots in the
usually grey background. Shall I increase the density of photons or decrease
it or how can I get rid of these dots?
I noticed that I didn't use "collect off" in the glass object. Could this be
the reason for the long rendering time and the dots?
DIRKO
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