POV-Ray : Newsgroups : povray.general : finding points after a transform : finding points after a transform Server Time
4 Aug 2024 22:16:08 EDT (-0400)
  finding points after a transform  
From: Rob
Date: 6 Feb 2003 15:33:57
Message: <3e42c6b5$1@news.povray.org>
Ok, I have this problem where I have a couple cylinders that get rotated and
moved durring an animation.  What I need to do is find the ends of the
cylinders after the transforms so I can use them as a reference for another
object.  I have no clue where to start on this and I'd appreciate any help.

Thanks in advance,
  Rob


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