POV-Ray : Newsgroups : povray.general : Media emission as true light source? : Re: Media emission as true light source? Server Time
5 Aug 2024 04:20:10 EDT (-0400)
  Re: Media emission as true light source?  
From: Warp
Date: 5 Feb 2003 09:23:08
Message: <3e411e4c@news.povray.org>
Neil Conway <nei### [at] yahoocom> wrote:
> Thanks, now I have figured it out.  I had trouble understanding the lack of
> a radiosity block...  (But you did helpfully include an emission media
> effect.)

  I started the boom of using <=4 lines of obfuscated pov-code as signature
(at first I used a 2-liner written in C). Some people use only one signature
while others use several (in such way that their newsreader chooses one
randomly).
  Some main ideas about the signatures is that they should be as short as
possible, and as obfuscated as possible (so that you simply have no idea
what it will render) and when rendered, they will show a nice image, preferably
with your name/initials/nick in it.

  The obfuscated signatures or some people are quite impressive.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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