|
|
> I've found that in architectural-type images it works better to increase
the
> minimum_reuse and the count, and decrease the error_bound. Also,
increasing
> the recursion_limit will increase the brightness a little bit.
>
> I found this to work okay for my last scene:
> pretrace_start 1
> pretrace_end 0.01
> count 600
> nearest_count 5
> error_bound 0.25
> recursion_limit 5
> low_error_factor .5
> gray_threshold 0.0
> minimum_reuse 0.05
> brightness 1
> adc_bailout 0.01/1
That did the trick, thank you!
This is the first scene I'm making which depends so much on radiosity,
there's a lot to learn.
-Peter
Post a reply to this message
|
|