POV-Ray : Newsgroups : povray.binaries.images : Skyvase SIS (cross-eye) : Re: Skyvase SIS (cross-eye) Server Time
16 Nov 2024 10:30:19 EST (-0500)
  Re: Skyvase SIS (cross-eye)  
From: Batronyx
Date: 2 Feb 2003 21:47:19
Message: <3e3dd837$1@news.povray.org>
"Harold Baize" <bai### [at] itsaucsfedu> wrote in message
news:3e3d850f@news.povray.org...
> Thanks to Batronyx (Barrett) for his code to make
> single image stereograms with POV.
>
> Here is a single image stereogram of the classic POV-Ray
> sample scene Skyvase.pov. This one is made for cross-eye
> viewing.I've included the modified skyvase.pov scene for making
> the depthmap.
>
>
> Haroldd

[snip]

>     texture {pigment {gradient z
> // Remove next line to reverse depth map for cross-eye SIS
> //     color_map{[0.0 White][1.0 Black]}
>      }
> // adjust size and position of gradient textue to create optimal placement
> // of light area (at the begining of the front object, the stand).
>        finish {ambient 1 diffuse 0}
>        scale 1.16 translate z*1.866}
>    }


That's cool! That's also something I haven't even thought of but makes perfect
sense now that you've done it; just reverse the gradient of the depthmap.

^"^


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