POV-Ray : Newsgroups : povray.general : Texture maps different in 3.5 even when using #version : Re: Texture maps different in 3.5 even when using #version Server Time
4 Aug 2024 22:10:50 EDT (-0400)
  Re: Texture maps different in 3.5 even when using #version  
From: Tim Nikias
Date: 1 Feb 2003 19:21:16
Message: <3e3c647c$1@news.povray.org>
You're right about that. I had that in mind while writing,
but as it sometimes happens, I've written something I
didn't mean in its fullest extent.

Regards,
Tim

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

> > AFAIK, the noise-generator was changed from 3.1 to 3.5,
>
>   Actually the noise-generator from 3.1 was not modified (AFAIK). It's simply
> that two new noise-generators were added and the *default* noise-generator
> was changed. You can still get the old noise-generator by adding
> global_settings { noise_generator 1 } to your scene.
>   (In the same way the media algorithm from 3.1 was not modified in 3.5,
> but two new algorithms were added and the default when none is specified
> was changed to one of the new ones.)


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