Sorry if this is a repeated question,
How can I determine the front and back of a bicubic patch? I want to use an
interior_texture in combination with a uv mapped image and things are
looking like they are backwards. I get the impression that the +z direction
is the back. Is this right? I am actually using the patch which is in the
manual (in the bicubic patch tutorial).
-paul
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Paul Daniel Jones
Ph.D. Candidate
The Pennsylvania State University
(814) 865-2090
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