|
![](/i/fill.gif) |
The problem I have with useing a payched version is consitancy in pov code.
I will only if I have too. It is looking has though I will have to.
"Ken Allred" <res### [at] verison net> wrote in message
news:3e344c94@news.povray.org...
> If you don't mind using a patched version of POVRay, then check out
> ClothRay...
>
> http://tofbouf.free.fr/clothray/index_en.html
>
> - Ken A.
>
> "Micheal (Mike) Williams" <mic### [at] quixnet net> wrote in message
> news:3e340ea1@news.povray.org...
> > Thanks
> >
> > I will look into those links. I guess I was hoping for a simple way to
lay
> a
> > table cloth over a table realistically.
> >
> >
> > "Christopher James Huff" <cja### [at] earthlink net> wrote in message
> > news:cja### [at] netplex aussie org...
> > > In article <3e32e1db@news.povray.org>,
> > > "Mike Williams" <mic### [at] quixnet net> wrote:
> > >
> > > > I am looking for a cloth simulator as an include. I know some
patches
> > are
> > > > available but i would like to stay in the official Povray.
> > > >
> > > > Is there one or do i start writting my own?
> > >
> > > There are several web pages on the subject, but I think you severely
> > > underestimate the amount of processing required. This kind of
simulation
> > > will take a *long* time to run if written in POV-Script. No serious
> > > system has been written in POV-Script, partly because interpreting the
> > > script is just too slow and partly because it is too complex to
> > > implement easily in the POV language. And this is something where a
> > > graphical editor really helps...it will take a lot of tweaking and
fine
> > > tuning.
> > >
> > > http://freespace.virgin.net/hugo.elias/models/m_main.htm
> > >
> > > A Google search will turn up others.
> > >
> > > --
> > > Christopher James Huff <cja### [at] earthlink net>
> > > http://home.earthlink.net/~cjameshuff/
> > > POV-Ray TAG: chr### [at] tag povray org
> > > http://tag.povray.org/
> >
> >
>
>
Post a reply to this message
|
![](/i/fill.gif) |