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"Optium" <Opt### [at] coxnet> wrote in message
news:3e30b54b@news.povray.org...
Coming along nicely, but at the moment, your glass looks like
plastic imo. Not sure if that's intended or not, but if not, try this:
texture {
T_Glass2
finish {ambient 0 specular .03 roughness .001 reflection .02 }}
interior { ior 1.28 caustics 2 }
}
(You can take the ior 1.28 up to 1.33 for glass)
Also, I can't figure out if you have a glass wall thickness
there(?) - it doesn't look like it, so you might want to try that for
better effect.
~Steve~
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