You might enhance the depth a bit with some lighting effects.
Best,
D.
"Daniel Nilsson" <dan### [at] daniel-nilssoncom> wrote in message
news:3e2f14b6@news.povray.org...
> Hi!
>
> I just played around with isosurface for the first time and came up with
> this. It's rather simple but I like it so I thought I should post it. It
is
> a isosurface plane displaced by a bozo with turbulence, lit only by
> radiocity.
> It took 9.5 hours on my P3 500 to render at 1600x1200 (scaled down version
> attached). I will get some new hardware this weekend and I plan to make a
> new version then. Any suggestions on how to improve it?
>
> I just noticed a strange thing:
> Pixels: 1930005
> Where does the extra 10005 pixels come from?
>
> --
>
> Daniel Nilsson
>
>
>
Post a reply to this message
|