"Dick Conley" <dic### [at] localaccess com> wrote in message
news:3e2b4240@news.povray.org...
> I am attempting to render gemstones with dispersion and have run into some
> difficulties using PovRay v3.5.
>
> When the gemstone is rendered there are hundreds of unwanted turquoise
> colored spots.
>
> How do I conserve energy and have dispersion without the turquoise spots?
Having now rendered your scene file I can only say that it seems a limit of
some kind is reached. I don't see anything like you describe though. What I
get is a charcoal diamond, shades of dark gray. When I lower ior to 1.5 a
portion in the middle turns white. I can't say it is a bug, only that it
looks like a limitation and could be a possible bug. To make matters worse
is that our renders do not show us the same thing occuring.
With any luck maybe someone else could tell more about this.
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