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I tried merge last night, and it does the same thing as union. I think this
may be because the objects are transparent...but I'm really not sure. But
thank you for the input.
"hughes, b." <omn### [at] charternet> wrote in message
news:3e2e3834$1@news.povray.org...
> "Optium" <Opt### [at] coxnet> wrote in message
> news:3e2e32d2$1@news.povray.org...
> > This is looking pretty crappy so far, but the main problem is getting
rid
> of
> > the overlapping shapes. I looked through some tutorials for a while but
> > couldn't find anything that worked, so I figured I'd post here before I
go
> > to bed. Any input would be greatly appreciated.
>
> The magic word is 'merge'. It removes the intersected surfaces. So if you
> have the primitives in a union now just replace union with merge.
>
>
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