POV-Ray : Newsgroups : povray.general : "Insidedness" and Hollow-problems? : Re: "Insidedness" and Hollow-problems? Server Time
5 Aug 2024 00:22:45 EDT (-0400)
  Re: "Insidedness" and Hollow-problems?  
From: Tim Nikias
Date: 19 Jan 2003 17:59:03
Message: <3e2b2db7$1@news.povray.org>
Heh... :-) You're right about that one. I'll try to come up with one,
but I've found something else which might be the cause, which is
kinda confusing...

I've declared the mesh/union of triangles/two meshes and then placed
this one in a loop to create the flower. But instead of using
object{ ... } I've used union{ ... }, and though it placed the objects, it
seems to have been the cause of the unexpected behaviour. I'll try to fumble
with it some more, then post a minimal scene...

I don't know why I expect people to have an idea what might be
happening without having a scene to fumble themselves... Perhaps my
brain just doesn't accept that others can't intuitively understand and
rebuild what my problem is... ;-)

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

>   A complete and minimal scene which demonstrates the problem would be of
> great aid when trying to answer your questions.
>
> --
> #macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
> N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
> N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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