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Greg Edwards <edw### [at] hotmailcom> wrote in message
news:1d5eeh2fn8n1a$.27vmqfg5bgab$.dlg@40tude.net...
> On Fri, 17 Jan 2003 14:20:18 -0600, Chad wrote:
>
> > What a long, strange trip...this started out in Blender with the
MakeHuman
> > script, then to 3DS Max for mesh smoothing, noise, and poly-reduction
(to
> > get each figure back under 64k triangles!), then through Rhino for
camera
> > set-up and .POV output and, finally, to MLPOV for rendering with HDRI
> > lighting. Post-processing in Photoshop only to crop and adjust levels.
Not
> > sure if I am done or not--very surprised by the "painterly" look coming
out
> > of MLPOV.
>
> Very disturbing... I like it!
I agree, excellent image.
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