POV-Ray : Newsgroups : povray.binaries.images : Happy HDRI accident : Happy HDRI accident Server Time
16 Nov 2024 14:18:21 EST (-0500)
  Happy HDRI accident  
From: Chad
Date: 17 Jan 2003 15:19:35
Message: <3e286557@news.povray.org>
What a long, strange trip...this started out in Blender with the MakeHuman
script, then to 3DS Max for mesh smoothing, noise, and poly-reduction (to
get each figure back under 64k triangles!), then through Rhino for camera
set-up and .POV output and, finally, to MLPOV for rendering with HDRI
lighting.  Post-processing in Photoshop only to crop and adjust levels.  Not
sure if I am done or not--very surprised by the "painterly" look coming out
of MLPOV.


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