> Someone else might know this. There might be very good reasons to not go
to
> a smaller value for Small_Tolerance in the first place since it is a
factor
> for the ray tracing itself I guess.
For some objects defined by high-order equations, .001 is as low as you can
safely go.
However, I wouldn't think that'd be the case with most objects that have
flat edges... I'd expect a smaller tolerance to be used. *shrug*
- Slime
[ http://www.slimeland.com/ ]
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