Does any one of a good way to make emission add more light to the scene with
out washing out the shadows with an over bright radiosity?
"Tom Melly" <tom### [at] tomandlu co uk> wrote in message
news:3e269552$1@news.povray.org...
> "Tom Melly" <tom### [at] tomandlu co uk> wrote in message
> news:3e269168$1@news.povray.org...
>
> > I've tended to find that you need to set brightness > 1 to get any
visible
> > effect. Here's the scene I played with:
>
> scratch that - the posted scene works with brightness 1. I think I managed
to
> make the floor semi-transparent on initial tests.
>
> That said, emission media appears to be treated as a brightly lit object,
rather
> than an emitting object, so the effect is not very strong without a higher
> brightness (which presumably might screw up other elements of the scene if
you
> have additional normal light sources).
>
>
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