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"Warp" <war### [at] tag povray org> wrote in message news:3e26893d@news.povray.org...
> Mike Williams <mic### [at] quixnet net> wrote:
> > How do I get an emission media to add to the light of a scene with
> > radiosity?
>
> Reading the documentation might help. (Tip: 6.11.11.2.9)
I've tended to find that you need to set brightness > 1 to get any visible
effect. Here's the scene I played with:
#version 3.5;
#include "colors.inc"
global_settings {
assumed_gamma 1.0
ambient_light 0
radiosity{
pretrace_start 0.08
pretrace_end 0.04
count 200
media true
brightness 2
}
}
camera {
location <0.0, 0.0, -5.0>
look_at <0.0, 0.0, 0.0>
}
box{-6,6 inverse pigment{White}}
plane{y,-1 pigment{checker pigment{Gray}, pigment{White}}}
sphere{
0,1
pigment{rgbf 1}
hollow
interior{
media{
density{agate}
density{spherical}
emission <1.0,0.5,1.0>
}
}
}
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