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In article <3e202507@news.povray.org> , "Florian Brucker"
<tor### [at] torfbold com> wrote:
> ok, i now know the reason for the error: i was calling sqrt() with a
> negative value. anyway, imho it would be way better if pov would would
> complain about this instead of aborting the render with this rather
> irritating message....
Well, your scene works without problems for me, so...
Thorsten
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