The model I ended up with is out of another program I use. Built with nurbs
then converted to smooth triangles. I am really liking nurbs. The first
image here was what I started with. It is a high res heightfield. It works
but not as good as the nurbs. I will continue to use both but based on the
object to be created.
I did find ut that CorelPhotoPaint 11 has full 48bit image tools.
I will conrtinue on the water. The problem is it takes soooo long to render.
Thanks
> > By the way Mike, how did you model your ship? I can see a couple of
> > spheres in there, but what about the rest?
> >
> > All the best
> >
> > Fidel.
> >
> >
> I'm guessing blobed isosurfaces. Handsome pic so far.
>
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