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"Timothy R. Cook" <tim### [at] scifi-fantasy com> wrote in message
news:3e1ee9d7@news.povray.org...
>
> That doesn't make any sense. If I have a CSG such that
>
> Union[textureA]
> Sub-objectA[textureB]
> Sub-objectB[textureC]
> Sub-objectC[no texture]
>
> Then it would make sense to have sub-objects A and B use the textures
> that are specifically assigned to them, but C use texture A because
> that's what's given for the overall CSG...you would have it ignore a
> texture specifically assigned to a sub-object.
No - where a texture component is specified I would have it used. What *I* would
like is unspecified components (e.g. the normal, pigment, or finish) of
sub-objects to inherit that component from the default texture of the union.
It still potentially creates a problem, but not, I think, the problem you raise.
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