Florian,
That's really cool. It looks like a brush stroke you might get with a
painting program. I had actually guessed that it was a parametric
isosurface, but I couldn't see exactly how that would be implemented. It
makes a lot of sense how you did it though. I've actually played around
with that exact same thing. I just called it a vector-valued equation.
Here is an example of something I have done with it. I'm sure you'll see
the similarities.
-Ben Scheele
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