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In article <3e1c7d9e$1@news.povray.org> , "George Pantazopoulos"
<the### [at] attbi com*KILLSPAM*> wrote:
> What are the minimum and maximum possible values that any coordinate in
> scene space could ever have?
Anything POV-Ray will read as float will be accepted, which means the limits
of an IEEE 754 64 bit floating-point number also apply to POV-Ray on all
supported platform. But assume practical limits to be at 1.000.000 and 1 /
1.000.000 .
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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