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In article <3e1b35b0@news.povray.org> , "Anders K." <and### [at] kaseorgcom>
wrote:
> You could use two shorts instead of three, and compute the third with z =
> sqrt(1 - x^2 - y^2). Then the memory use would only go up by 33% per sample.
> (Besides, it would probably be faster than vnormalizing the whole vector
> every time.)
Never mind, I checked and it really does. This has to be fixed. A fix will
be in POV-Ray 3.51.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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