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Sorry, hit the send button before completing the post.
It should read :
Any help MOSTLY appreciated, thanks !
bye !
Jan Dewerchin
"Jan Dewerchin" <jdw### [at] fabricom-idsbe> wrote in message
news:3e1b082d$1@news.povray.org...
> Hi All,
>
> In brief : POV-ray compiles fine, segmentation faults at runtime.
>
> Setup :
>
> PPC 7400 (G4) with
> YellowDog Linux ,
> 2.4.20 kernel
> gcc 3.2,
> jpeg-6b,
> libpng-1.2.5,
> tiff-v3.5.7,
> zlib-1.1.4,
> povray-3.50c
>
> Makefile mods :
> src/Makefile :
> DEFS
>
= -DPREFIX=\"$(prefix)\" -DPOV_LIB_DIR=\"${prefix}/share/povray-3.5\" -DCOMP
>
ILER_VER=\".Linux.$(CC)\" -DSYSCONFDIR=\"$(sysconfdir)\" -DUSE_IO_RESTRICTIO
> NS=\"$(ac_use_io_restrictions)\" -DX_DISPLAY_MISSING=1
> CFLAGS
>
= -O3 -mcpu=7400 -finline-functions -ffast-math -fomit-frame-pointer -funrol
> l-loops -fexpensive-optimizations -foptimize-sibling-calls -Wno-multichar
> CXXFLAGS =
>
$(NOMULTICHAR) -O3 -mcpu=7400 -finline-functions -ffast-math -fomit-frame-p
>
ointer -funroll-loops -fexpensive-optimizations -foptimize-sibling-calls -Wn
> o-multichar
>
> When rendering the abyss demo with :
>
> povray +F -D abyss.pov (slightly adapted, i admit)
>
> i get :
>
> Creating bounding slabs.
> Scene contains 44551 frame level objects; 1 infinite.
>
> Creating vista buffer.
> Creating light buffers
> -:--:-- Rendering line 1 of 240. Segmentation fault
>
>
>
>
>
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