POV-Ray : Newsgroups : povray.general : HRI - Mirrored ball camera effect : Re: HRI - Mirrored ball camera effect Server Time
5 Aug 2024 02:23:48 EDT (-0400)
  Re: HRI - Mirrored ball camera effect  
From: hughes, b 
Date: 7 Jan 2003 07:34:28
Message: <3e1ac954@news.povray.org>
"lieven_ke" <lie### [at] yahoofr> wrote in message
news:web.3e1946638f98ce8434cdce030@news.povray.org...
> For information, it seems that any chrome ball would do as long as the
ball
> is correctly aligned with the camera axis.  Need to give a try using a
Xmas
> ball and make a single_image_light_probe.
>
> I found a page on how to do a totally fake HRDI using chrome ball (the
> rendering is done using Maya and his env_file type) but it is necessary to
> retouch the hightlights (which is not the case using HRD.format pictures)
:
>  http://www.3dluvr.com/pixho/tutorials/highLights/page2.htm

Interesting stuff, I haven't delved into any about HDRI yet. Thanks for
sharing that about the Ornament Photoshop filter; used a image done with the
'spherical' projection type camera just to see if my PS 4.0 LE (came with
digital camera) would work okay, which it does seem to.

Oh, and maybe that's all you needed to know before. That there is a
spherical camera in POV-Ray. I'm just unsure about how to set this kind of
thing up correctly, if it can be at all. From the looks of it I'd say you
need to use the 'fisheye', but if trying to convert a photo in POV then it
might not be completely possible. I just don't know.


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