POV-Ray : Newsgroups : povray.unofficial.patches : Sampling in pov3.5 : Re: Sampling in pov3.5 Server Time
5 Jul 2024 14:34:38 EDT (-0400)
  Re: Sampling in pov3.5  
From: George Pantazopoulos
Date: 3 Jan 2003 09:48:58
Message: <3e15a2da$1@news.povray.org>
Here is the MT homepage: http://www.math.keio.ac.jp/~matumoto/emt.html


>
> I remember reading that the Mersenne Twister algorithm (and I think there
> are various improvements to it now) is supposed to be a very good, fast
> pseudorandom generator. Has anyone looked into it yet?
>
> George
>
>
> "Thorsten Froehlich" <tho### [at] trfde> wrote in message
> news:3e157f92$1@news.povray.org...
> > In article <3E155F55.1A237A45@gmx.de> , Christoph Hormann
> > <chr### [at] gmxde>  wrote:
> >
> > > Another thing i have been thinking of is if it would not be better to
> have
> > > a uniform distribution but weight the sample rays according to cosine
> > > theta.  At least it could be worth trying if that diminishes radiosity
> > > artefacts in some situations.
> >
> > Keep in mind that such a method will very likely require more samples to
> be
> > taken.  Most pseudo-random functions simply don't give you too nice
values
> > for a small set of samples (like the 35 default).  My guess (or hope?)
is
> > that the current table has been tweaked accordingly for small sample
sets.
> >
> >     Thorsten
> >
> > ____________________________________________________
> > Thorsten Froehlich, Duisburg, Germany
> > e-mail: tho### [at] trfde
> >
> > Visit POV-Ray on the web: http://mac.povray.org
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.