|
![](/i/fill.gif) |
"Hugo Asm" <hua### [at] post3 tele dk> ha scritto nel messaggio
news:3e146e45@news.povray.org...
> I was actually going to back out from this discussion. There were some
> "nerves" involved, and I don't wish to blame anyone, and I won't argue
about
> what caused it. I hope we can put it aside.
I'm sorry, i did not mean to hurt your feelings,
it's only a my devising because i tried several method again and again ...
I think too that the Ron Parker trick is the right way, but it's too slow
if we use a complex object, while for the normal method we need of HQ AA.
I'd like only to know why many renderers (Lightwave, Cinema4d, Brazil,
FinalRender,
MentalRay, VirtualLight etc.) have the reflection_blur while no POV.
Ciao.
Ceggi.
Post a reply to this message
|
![](/i/fill.gif) |