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"Roland Vansteenkiste" <rol### [at] pibe> wrote in message
news:3e13e282.1402309@news.povray.org...
> In the object_pattern scene file the text is placed
> horizontally on the object. But I want to place the text vertically
> (sitting or standing on the object surface)
Jumping in.
I am confused about your goal, however you can try using a vector for the
final parameter of the text object if your font is fixed width (maybe).
Such as:
text {
ttf "arial.ttf", "abcdabcd", 0.1, < -1/2, -1, 0 >
pigment { color rgb 1 }
}
Reason I'm confused... I saw previous messages and wondered if you wanted
something like uv mapping. For instance, taking a image map of text and
applying in a way that conforms to every curvature of a object.
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