POV-Ray : Newsgroups : povray.general : material_map : Re: material_map Server Time
5 Aug 2024 02:21:00 EDT (-0400)
  Re: material_map  
From: Philippe Debar
Date: 30 Dec 2002 06:57:42
Message: <3e1034b6$1@news.povray.org>
You could declare your transform and use the transform{MyTransform
inverse}syntax in child textures. I seem to remember there is a keyword that
makes the child texture independant from the parent's modifiers, but I could
not find it. Maybe it was a MegaPov feature ?

Povingly,


Philippe


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