POV-Ray : Newsgroups : povray.unofficial.patches : Sim-POV Feature Requests No. 1 : Re: Sim-POV Feature Requests No. 1 Server Time
4 Nov 2024 16:19:19 EST (-0500)
  Re: Sim-POV Feature Requests No. 1  
From: Andrew Cocker
Date: 15 Dec 2002 10:36:36
Message: <3dfca184$1@news.povray.org>
> #declare Shape1 = object {MechSim_Show_Objects(1,1,1,1,1,1,-1, false, -1, "")}
> #declare Shape2 = object {MechSim_Show_Objects(2,2,2,2,2,2,-1, false, -1, "")}
> #declare Shape3 = object {MechSim_Show_Objects(3,3,3,3,3,3,-1, false, -1, "")}

Hmmm.. just had a though (though i can't test it at the moment as I'm rendering
another
animation), but should the above read:

 #declare Shape1 = object {MechSim_Show_Objects(1,1,1,2,2,2,-1, false, -1, "")}
 #declare Shape2 = object {MechSim_Show_Objects(2,2,2,3,3,3,-1, false, -1, "")}
 #declare Shape3 = object {MechSim_Show_Objects(3,3,3,-1,-1,-1,-1, false, -1, "")}

No... hang on, re-reading the macro explanation in mechsim.inc, I believe that it
should be
something like:

#declare Shape1 = object {MechSim_Show_Objects(1,1,1,100,100,100,-1, false, -1, "")}
 #declare Shape2 = object {MechSim_Show_Objects(101,101,101,200,200,200,-1, false, -1,
"")}
 #declare Shape3 = object {MechSim_Show_Objects(201,201,201,-1,-1,-1,-1, false, -1,
"")}

If this is correct, is there an easy way of determining what the range of masses or
faces
belong to which group?

Andy Cocker


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