POV-Ray : Newsgroups : povray.animations : Spline Woes : Re: Spline Woes Server Time
8 Jul 2024 13:00:06 EDT (-0400)
  Re: Spline Woes  
From: How Camp
Date: 12 Dec 2002 13:49:32
Message: <3df8da3c@news.povray.org>
"Andrew Cocker" <mai### [at] andrewcockercouk> wrote in message
news:3df8652c$1@news.povray.org...
> If you create your camera path spline, then use AutoClck.mcr to Declare
YourClock, simply to
> govern timing along the spline ie:
>
> #declare YourSpline=0;
> Declare_From (YourSpline,0)
> Declare_To_Using (YourSpline,0.2,0.4,"S")
> .....etc
>
> then move the camera using translate Cam_Spline (YourSpline)
>

Ah, bonk!  It would appear I was making things much more difficult than they
really needed to be.  I deftly took the elegance of the autoclock macro and
squashed it into something unwieldy.

Thanks, Andy, for the help.

- How


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