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In article <Xns### [at] 204 213 191 226>, "Rafal 'Raf256' Maj"
<raf### [at] raf256 com> wrote:
> Macro PutGrass - generates single grass leaf (about 200-500 triangles).
> It works as :
> mesh {
> // loop {
> triangle { ... }
> // }
> translate ... rotate ... // ((-1-))
> }
>
>
> Macro PutGrassArea calls PutGrass in loop
>
> Later, we have
> #declare GrassBlock = union { // ((-2-))
> PutGrassArea(0,0,10,10)
> }
This in no way shows what you are doing. Do you create multiple
"GrassBlock"s? Or do you copy them? Just some rough scatch of your scene
will not allow anybody to determine what you are doing wrong, nor really
help you without having to guess most of the important facts.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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