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"Rafal 'Raf256' Maj" <raf### [at] raf256 com> schrieb im Newsbeitrag
news:Xns### [at] 204 213 191 226...
> So I suggest 2 future reguests to achive this :
> 1. allow syntax
> mesh {
> mesh { ... rotate ... translate ... } // leaf 1
> mesh { ... rotate ... translate ... } // leaf 2
> [...]
> rotate ... translate ...
> } // grass block
Why don't you just use a macro for this? Okay, you will end up, with one
mesh with some thousands of triangles, but that should be no problem, as
most meshes are much larger.
Regards,
Marc-Hendrik
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