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LibraryMan <mrm### [at] attnet> wrote in message
news:3DDE86F3.9FD3AFE6@att.net...
untested code:
[Beveled_Box macro here]
camera {
location <0,0,-10>
look_at <0,0,0>
} // end camera
light_source {
<25,25,-25>
color rgb 1
} // end light source
background {rgb 1}
#local Brick =
Beveled_Box (
<-1,-.5,-1>,
<1,.5,1>,
.05 ) // end Brick
object {
Brick
pigment {rgb 1}
normal {granite bump_size .1}
} // end object
-Shay
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