POV-Ray : Newsgroups : povray.general : General question about relative efficiency of CSG operations : Re: General question about relative efficiency of CSG operations Server Time
5 Aug 2024 06:19:19 EDT (-0400)
  Re: General question about relative efficiency of CSG operations  
From: hughes, b 
Date: 22 Nov 2002 03:02:07
Message: <3ddde47f$1@news.povray.org>
"LibraryMan" <mrm### [at] attnet> wrote in message
news:3DDD6D3D.914C538D@att.net...
> Ahh, good point.  The messages I receive from both versions say that
> there are 2 objects in the scene, but my bounding threshold is set for
> 3.  Perhaps if I lower the bounding threshold, more efficient bounding
> will kick in?

Only way to be sure is to try it I guess. I had to look to be sure but mine
is set to only 1. Well, if you think about it, if it is set so low then you
are forcing automatic bounding on for practically every scene you make. You
might want to use -mb and +mb instead to turn it off and on. I think I ended
up leaving mine so low by mistake while checking something.

The default of +mb is 25 (had to look it up) and I see the doc tells only 5
might be better, probably for such low object count scenes but I'm not sure
about that. I think you'll need to test each individual scene for any
change.


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