I see it. Thank you very much.
I have another question. Looking at the following code please
// Define the ocean surface
plane { y, -10.0
hollow on
pigment { Aquamarine }
normal {
waves 0.06
frequency 5000.0
scale 1000.0
}
finish {
ambient 0.1
diffuse 0.1
reflection 0.8
}
}
I want to know where I can find the definition of the "Aquamarine". And also
where can I find some more definitions of this kind? What I need are lawn
and land. Thanks
Best Regards
Wu Yang
"hughes, b." <omn### [at] charternet> wrote in message
news:3dd2b3b9$1@news.povray.org...
> "Wu Yang" <wya### [at] cswrightedu> wrote in message
> news:3dd2a90f$1@news.povray.org...
> > height_field {
> > png "fract003.png"
> > water_level 0.4
> > pigment {
> > image_map { png "fract003.png" }
> > rotate 90*x
> > }
> >
> > I do not know what "rotate 90*x" means in pigment definition. I tried to
> > find in the help pages, but I did not find it. Could someone explain it
to
> > me? Thanks
>
> Just that the height_field is done on the xy plane and the image_map is
done
> on the xz plane so it needs to be turned to meet the same plane.
>
>
Post a reply to this message
|